Similar to Runes, Artifacts are Equipment in the form of cards which grant stats and effects to heroes. Artifact's stats always consist of flatHP and either ATK or DEF, while also granting unique effects. Artifacts can be upgraded to +30.
With each of the 198 heroes to collect and upgrade exhibits unique traits and skills, opening infinite possibilities for team formation and strategy. If you enjoy strategy RPGs and is on the current lookout for an exemplary mobile game to spend your free time on, then be sure to check Kingdom of Heroes: Tactics War out!
Kingdom Heroes
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What makes a lot of mobile strategy RPGs exciting is the gacha element that is applied to securing additional heroes to add to your growing army. As heroes are often classified by rarity or grade, the most sought after heroes are typically the most difficult to obtain. With luck of draw serving as an integral part of every gacha mechanic, hero collection games often encourage players to go for a series of reroll sessions to ensure that they start their adventure with the best heroes possible.
Kingdom of Heroes: Tactics War is a team-based strategy game, meaning that rather on focusing on a single hero, your strategy should be aimed towards a synergistic team. There are various tier lists that may present the best heroes to use but simply lumping them together will not yield the best results. For each team member to blend well with one another, you should consider their class and roles within the team, as well as their elemental affinities.
Considering the 5 different character classes in Kingdom of Heroes: Tactics War, the ideal 4-unit team should be composed of a tank, a priest, and 2 damage-dealers. Note that some heroes can be built very differently based on their unique stats, set of skills, and equipped runes so it may happen that what works well for everyone else may work differently for you given that every player will have different starting characters and runes they farm.
Last, but definitely not the least, point of consideration in building your main team is the leadership skill. Some heroes have leadership skills while others do not. Leadership skills affect the entire party and while some of them do not have conditions, some have effects that only apply to units of a given elemental affinity. Leadership skills tremendously add to the value of a unit and while you can only make use of one leadership skill per party, it is important to have a designated leader with a leadership skill.
There are two ways to look into and tinker with your rune collection in connection with your heroes. You can tap on the hero icon at the bottom of the main screen, choose a hero, and finally tap on the rune button. You can equip and unequip heroes with runes here and you can also upgrade runes on thehero and in the inventory.
Each hero can equip 6 runes. Equipping 2 runes of the same type unlocks a set bonus, which is an extra stat boost for the hero using the rune. Some runes, however, require 4 of the same type to unlock the set bonus effects. Take note that 2-set runes endow heroes an extra set bonus per set completed. In this sense, you can equip each hero with either a 4-set rune and a 2-set rune or have them equip 3 2-set runes. There are no extra costs for equipping each rune but you will have to spend silver coins to remove them from the hero, unless it is okay for you to lose them.
While you may be inclined to expend every resource you have to do so, you need to be selective and save some for future uses. As you continue to make progress in your adventure, you are expected to secure crystals and other resources to summon more heroes. Naturally better ones than who you have in your starting roster will come along and you will have to change your team to boost their strength and efficiency. These are natural instances that will surely happen so it is best to be ready to save some resources to have new members of your team catch up to the rest.
Heroes have a variety of skills and each hero, by default, will have a locked skill. To unlock the skill as well as obtain a stat boost, you can awaken heroes. It is a challenging task to awaken heroes as each one requires several units of 4 different elemental fragments and essences. You can farm for these materials at the Awakening Valley. Take note of the elemental resources you need specific to the hero before you begin farming.
Kingdom of Heroes: Tactics War provides an auto battle mode that makes grinding and farming a lot easier. As you will enjoy this feature early on in your adventure, you might grow too reliant on it in that you will no longer be able to employ strategic plays that can improve the performance of your team in combat. Auto battle is convenient but even if you are a total beginner in turn-based strategy RPGs, you should still be able to perform better in battle if you choose to play your heroes manually.
While auto mode may target enemy units that have the lowest HP and are disadvantaged as a result of elemental affinity, manually controlling your heroes will prove to be the better option at focusing to eliminate targets one by one especially if you are very particular with the sequence of turns in battle.
The Tower of Arrogance stands as your typical RPG tower where how high you climb within a set period of time, which is a month, determines the rewards you obtain. Instead of the typical NPC enemies, you will encounter some characters in this tower and each floor you conquer will reward you with silver coins, crystals, as well as other materials you can use to summon more heroes. Note that every tenth floor holds a boss battle that grants valuable rewards so be sure to push your heroes as far as you can up the tower.
The Arena is currently the only PvP content outside of Guild Wars. It may happen that you will have apprehensions to engage in PvP combat if you are a beginner in the game but, truthfully enough, the arena gives you an edge against any opponent you face. Arena battles are not done in real-time so even if you are faced with a stronger enemy line-up, you can still gain advantage if you play your heroes manually. Every win you earn gives you victory points that you can use to exchange for items at the store. You will also earn stars each week based on your performance in the arena and these stars earn you honor points that are likewise used as special currencies.
There are numerous rewards you can earn by simply logging in everyday in the game. Some, however, require a bit more effort to accomplish but likewise ties up to the usual activities you engage in as you progress through your adventure. You can view events through the event icon at the right side of the main screen as well as the kingdom pass feature.
Kingdom is a term referring to all flagged possessions of a player. Every kingdom has differently colored flags that correspond to the crest representing the kingdom and the player that controls it. Typically, the kingdom includes heroes, towns and mines. Additionally, the kingdom may include creature dwellings, garrisons, shipyards and lighthouses.
During play, you'll have the opportunity to summon a hero to your city. In some missions, the requirement is to summon a hero to your city and then have him/her remain active for a certain number of months. To summon a hero, you must pay "Homage" to that hero. Paying Homage is conducted through the Homage Dialog, which is accessed by left-clicking the title at the top of the Religious Ministry display, or by selecting Hotkey twice. Doing so opens the Homage Dialog. The Homage Dialog is divided into three parts. The top part displays the heroes currently available and lists their happiness level. There are eight happiness levels: angry, unhappy, neglected, contented, pleased, happy, joyful, and exalted. Only ancestor heroes become neglected, unhappy or angry; the rest will feel contented at worst. A hero's happiness automatically goes down over time, and it only goes up depending on the Homage paid to him or her. The bottom-left portion of the dialog lists the offerings available. Offerings take the form of commodities (silk, hemp, rice, jade, etc.) paid either in small, medium, or great gifts (bottom-right). And at the very bottom are listed the Online Help and OK buttons.
Homage can be paid to a hero no more than once per month, and you must have at least 100 residents in your city. So, even if you have multiple heroes listed on the Homage Dialog, you can only give homage to one of those heroes each month. To pay Homage, follow the steps below:
As indicated earlier, each religion has three heroes. If that religion is available in the mission, then some or all of those heroes are available for Homage payments and are listed on the Homage Dialog. However, you can't make an offering to a hero unless you have the appropriate building: ancestral shrine, Daoist temple (shrine not enough), Buddhist pagoda (shrine not enough), or Confucian academy.
You're never required to make an homage offering. It is completely voluntary. They will remain contented even if you ignore them - except for ancestor heroes. If all of your ancestor heroes become too angry or unhappy, a disaster may occur. Therefore, to avoid this outcome, give a small offering to an ancestor hero about once a year.
Exactly what commodity you choose and its size depends upon a number of factors. The first consideration should be the availability of the commodity (i.e., stock levels). The number to the left of the commodity name indicates the available stock of that commodity. For example, if you have huge stocks of ceramics, then it's wise to give as many "great" gifts of ceramics as you can. Sometimes, however, you won't have a choice. If your stocks of (say) silk are low, then you may not be allowed to give a "medium" or "great" offering of silk to any hero. Too, keep in mind the needs of your citizens. Giving large gifts of ceramics to heroes may please them, but it may also make residents leave if you run out of ceramics and houses devolve. It's a balancing act. 2ff7e9595c
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